An educational computer game in which users have to save the world from climate change offers an interesting solution – decide the problem is overpopulation and design a virus to kill millions.
Fate of the World goes on sale on Tuesday and has been praised by gaming experts and climate campaigners as a way of reaching new audiences in the fight against carbon emissions.
As the head of a fictional international body the user must save the world from soaring temperatures, increasing floods and deadly droughts.
The game, developed by Red Redemption, an Oxford-based design company, uses real data and input from scientists and has best been described as a Football Manager for eco-enthusiasts.
Users are presented with a budget, environmental data, and a series of energy policies which range from emissions caps and investment in biofuels to continue investing in fossil fuels.
Other more extreme policies are also available such as creating a disease to reduce the world’s population or geoengineering, such as cloud seeding from planes.
The game, described on its website as a “dramatic global strategy game”, takes you forward 200 years to see the outcome of your decisions, including whether major species such as the polar bear have been condemned to extinction.
The blurb reads: “You must manage a balancing act of protecting the Earth. Resources and climate versus the needs of an ever-growing world population, who are demanding ever more food, power, and living space. Will you help the whole planet or will you be an agent of destruction?”